Overgrowth alpha 34
Add comment!July 6th, 2009
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Aubrey has made a number of new art assets this week. On the coding front, here are a few highlights from the source repository:
- New joint types for physics editor
- Sky editor (double click the sun)
- Fixed memory leaks
- Starting grass
- Improved collision with large objects
- Disabled decals on transparent models
- Added dynamic sun shadow preview
- Added different levels of sun diffusion
- Bug fixes
Here is a teaser of the sky editor, which we will demo this week:
Thanks as always for all the support! See you guys in IRC and the forums.