Dog Concept Timelapse
April 22nd, 2009
I have been working on fleshing out the ideas behind the dogs and their culture in Overgrowth. I am pretty excited about it so I made some new concept art! Be sure to check it out in HD. Addition by John: Guess how long it took Aubrey to draw this in the comments! We'll add the winner to our ...
Updates to Overgrowth's music
April 19th, 2009
This is a post from Mikko Tarmia who is the composer for all of Overgrowth's music. In this post, I want to talk a little about the evolution of music in Overgrowth. You might have heard some of the original music tracks which were produced when Overgrowth was still in the shape of Lugaru 2 (well, I guess that ...
Learning through competition
April 15th, 2009
You probably know that David made many of his early games for competitions but I wanted to talk about competitions I have entered, and a little bit about competitive spirit. Concept art for Dominance War 4 I don't know the secret to getting good at art, but I can tell you how I got better at it. I used ...
Storyboards for Overgrowth
April 8th, 2009
We are working on the story for Overgrowth and we have started making storyboards for some cut scene ideas. I really like this way of working because it also helps me concept each setting and get ideas for characters and props. It takes 15-20 minutes for each storyboard, so I can do a lot really quickly. David is writing the ...
Concept art vs. completed asset
April 2nd, 2009
These last couple months we have been working with a modeler named Pawan. The way we have been doing it is that I have been making some concept art for him which he uses to make the model, normal map and ambient occlusion texture base and then he sends it back so I can finish with the textures. It has ...
Gestating ideas for new games
March 25th, 2009
A concept drawing for a game about dragons. An idea about 2 years old We love coming up with new game ideas. There is a funny thing about new ideas though. No matter how awesome your last idea was, your new one seems even cooler. Over time you realize that new ideas seem great because they are new. You get ...