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Comic Week Friday Update

October 6th, 2012

The Swordmaker gets back to work in today's installment which you can see here. Wolfire Comic Week Fact #6: Because of their pack psychology, dog's clan bonds are even stronger than family bonds for other species.

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Comic Week Thursday Update

October 5th, 2012

Janner squares off against the shark that ate his friends in today's update Wolfire Comic Week Fact #5: The events of the comic take place between those of Lugaru and Overgrowth.

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Comic Week Wednesday Update

October 4th, 2012

Janner and the swordmaker continue to forge the blade in today's update which you can find here Wolfire Comic Week Fact #4: Rabbits have a very simple counting system. It counts 1, 2, 3, paw. 4 paws is called a warren. A "warren warren" means "too many to count."

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Comic Week Tuesday Update

October 2nd, 2012

Shipwrecked, Janner explores a stark and desolate island in today's comic update. Check it out here Wolfire Comic Week Fact #3: Although Lugaru island is home to only rabbits and wolves, other islands in the archipelago are home to a wider range of animal people.

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Comic Week Monday Update

October 2nd, 2012

The first update of the Swordmaker comic is live! Check it out here Wolfire Comic Week Fact #2: If not for the metallic elements of the monoliths, the technology of the critters in Overgrowth would be early stone age level.

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Art Asset Overview: Comic Week

October 1st, 2012

First, I want to thank everyone who encouraged me to finally finish this comic update. Thanks also to everyone who patiently waited over the last year. Although this update isn't perfect, I am mostly happy with how it came out, and I hope everyone enjoys it! Recently I have been trying to get this finished so that I can ...

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Art Asset Overview #33

July 3rd, 2012

This week I show some seasonal variations of a mostly-finished environment. I am now working on a set of new environments that will be finished to this level of quality. I think once those are done, we can adapt them to fit various challenge scenarios or story missions. For example, it would be pretty easy to add a raider camp ...

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