Mojam Art Asset Overview
February 24th, 2012
As you probably know, last weekend Wolfire was part of the Humble Bundle Mojam, a 60-hour game jam to raise money for charity. It was an amazing experience for me. I had a lot of fun making the art for the project, and did my best to do as much as I could in the time allotted. Be sure to ...
The Broadside Express coding timelapse
February 23rd, 2012
Last weekend we participated in the Humble Bundle Mojam, in which we raised money for charity by live-streaming the development of a 60-hour game prototype, along with Oxeye and Mojang. For those of you who missed the live streams, I made a timelapse video of my activity during the jam. I was still worn out from coding all day, so ...
Art Asset Overview #28
February 4th, 2012
I have been working on terrain detail models for Overgrowth (which you can preorder here). I think there is still a lot of room for improvement, but it is a really neat way to author level content since I can do the groundcover for the entire level by just using a few texture masks. I am really looking forward to ...
Art Asset Overview #27
January 22nd, 2012
I have been working on some levels for Overgrowth (which you can preorder here), as well as some new huts for a rabbit village set. I think these rabbit hut models will get a lot of use, so I worked hard on making sure they looked the way I wanted them to. I have a lot of ideas already on ...
Art Asset Overview #26
January 6th, 2012
I have been working on a few different things for Overgrowth (which you can preorder here) as I try to work out some of the smaller level design and character creation details. One of the more interesting things I have been doing is remaking Lugaru levels for Ovegrowth so we can better identify anything missing from the Overgrowth core gameplay ...
Overgrowth "Let's Play" video by NerdCubed
December 29th, 2011
We recently heard that there was a new Overgrowth "Let's Play" video by someone who goes by NerdCubed, and when we went to check it out, it was hilarious! The author really unleashed a lot of Overgrowth's potential for dark comedy, which complements his dry sense of humor. Check it out here: Be sure to watch it in ...
Art Asset Overview #25
December 3rd, 2011
I just finished a new raider enemy for Overgrowth (which you can preorder here). Since the raiders were important characters in Lugaru, I took my time and worked on a couple of different concepts before deciding which direction to take them. Be sure to watch it in HD! I have also been playing around more with doing 3D versions of ...