Wolf Slayer timelapse video
May 13th, 2010
The Humble Indie Bundle inspired me to do an image based on our game Lugaru, and I took some notes about the process of creating this image. It took me a few hours to draw and color, which is a long time compared to a lot of the pieces I have done, but I am pretty happy with the results ...
Rat Nests
May 3rd, 2010
The rats living in the great desert favor their traditional dwellings of mud and grass, which they build following the short rainy season. These structures are usually situated near rocky outcrops for stability and camouflage. Because of their large collection of accumulated belongings, each nest usually only houses a few rats. After years of drought, this outpost deep in the ...
Overgrowth Fan Art Spotlight - Bear Clan by Andrige
April 30th, 2010
This is a guest post from Andrige (aka Triggerman on the NS2 forums). You might remember his awesome NS2 OG Collaboration piece that was created during the Organic Indie Preorder Pack. However, since then he has posted some awesome bear warriors on the Wolfire forums. Andrige was kind enough to let us share them on the blog and provide us ...
Planning Assets
April 18th, 2010
Although there are many times when I think planning ahead for assets is not especially needed, I have decided this time to come up with a plan for making a set of temperate rainforests plants and trees. Before getting to this point I did a lot of test assets and prototypes but I am pretty sure I have worked out ...
Overgrowth Heavy Metal Song by George Dziov
April 17th, 2010
This is a guest post written by George Dziov from Russia, who contacted me after creating an amazing heavy metal rock song inspired by Overgrowth. He was kind enough to share with us how he got his start as a musician and how his Overgrowth song came to be. Hey people! Glad to meet you at Wolfire's blog! Most ...
New Modular Building
April 16th, 2010
It has been a while now since I made my original modular building pieces for Overgrowth, and in that time of people using and testing the pieces, a couple of problems have surfaced (which I will talk about in a future blog post). To combat these problems I started trying out some new techniques for buildings. Here are some of ...