Free Lugaru Postmortem
January 4th, 2009
A few weeks ago, we tried something new. We gave Lugaru away 100% for free in a holiday promotion. It was only covered by a few big sites, the largest two being the awesome TIGSource and IndieGames Blog. Initially we were disappointed by the lack of coverage but this quickly disappeared as it was passed around the internet like crazy ...
Tiki Towers: the man fights back
December 30th, 2008
It's things like this that make me proud to be an indie game developer. RealArcade, a subsidiary of RealNetworks, recently released Tiki Towers, a game that looks quite similar to 2DBoy's hot game World of Goo. Like identical twin similar. I don't want to make any allegations about the inspiration for Tiki Towers. For all I know ...
Overgrowth is #1!
December 29th, 2008
We finally have become the number one search result for Overgrowth! Thanks to turbochop in the secret preorder forum for letting us know! This sounds kind of dumb, but you would be surprised about the difference between the number one result on Google and the number two. One of the biggest things you learn in web development is that you ...
Why you should support Mac OS X and Linux
December 28th, 2008
Last I checked, Mac OS X had around a 5% market share, and Linux had much less than that (among consumers). I can feel that many PHBs look at this small number and think "5%? Why should I support a whole new platform when I could just blow some more money on brand advertising?" Obviously supporting Mac OS X and ...
Lugaru is free for the holidays!
December 24th, 2008
Happy Holidays from Wolfire! Thanks to the thousands of people who have joined the Overgrowth Facebook Page, we are giving away Lugaru for free for the next few days. David Rosen (the creator) has been selling this game here for $19.95 since it was launched, without exception. For the first time ever, for the holidays only, we are not ...
6 Tips For Game Devs (from the Gaming SDForum)
December 15th, 2008
Hey guys, I recently attended a conference about the video game industry: the Gaming SDForum. During the conference I had the chance to hear the inside scoop from a lot of industry professionals. I left with 6 major takeaways that I think can help every game developer. 1. Make your game fun! This was opening speaker, Bernie Stolar's, main ...
Wolfire now accepts Google Checkout
December 14th, 2008
Hey guys, I know a lot of you have avoided PayPal and have been contacting us on AIM, etc. for ways to buy Overgrowth without using it. It's frustrating because for a long time, PayPal has been the only way to order Overgrowth and we know that a lot of you guys have been holding off because of anti-PayPal ...