Art Asset Overview #45

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December 25th, 2014

I decided to go over some of the basic controls and techniques for putting together buildings in this video so that people will have a good basis for using these new modular assets. You may notice in the video that I'm using a modified version of David's old SSAO shader he made for fun. The reason I decided to turn that shader on was to better show the detail of the buildings when they were in shadow. It's kind of cool, but the current version of that shader could still use some work.


Be sure to watch it in HD!

I have started testing cinematics, which are in that story level shown, but they are not substantially different from the cinematics in earlier Wolfire videos. Mostly, I am learning how to use the tools David has made, and offering suggestions to make them more usable. This is a slow process, but pretty exciting, since it's needed for the story mode.

I hope everyone out there is having a happy holidays, and thanks everyone for supporting us!