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Art Asset Overview #22

September 22nd, 2011

This week I took a break from working on the cats for Overgrowth (which you can preorder here) to do some more multi-purpose models that should be useful for modding. I'm taking a few days this week to attend Fantastic Arcade in Austin, Texas this weekend, where I'm looking forward to meeting new indie developers, and checking out ...

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Art Asset Overview #21

September 14th, 2011

This week I worked on the cat model for Overgrowth (which you can preorder here), and also practiced my 2D art. I have to paint regularly if I want to be able to make decent artwork, so I've been trying out some new techniques. One of the artists I've been looking at for inspiration is Ilya Repin, because ...

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Art Asset Overview #20

August 26th, 2011

I have been really busy this week getting ready to go to Seattle for the Penny Arcade Expo, where I will be giving a talk about indie game art, but I still found some time to work on Overgrowth (which you can preorder here). I started working on the 3D cat models, and have been making good progress. However, characters ...

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Art Asset Overview #19

August 8th, 2011

This update, I worked a bit more on the UI for Overgrowth (which you can preorder here). I made a mock-up of the level-select screen, and worked out some rabbit glyphs that may appear in a few places in the game. Although I've never been obsessed with lore in fantasy worlds, I think it would be cool to use ...

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Art Asset Overview #18

July 24th, 2011

For this update, I added a few new props to Overgrowth (which you can preorder here). It's been a while since the last video update. There are a few reasons for the delay. First, I've been working hard on some things I am not really ready to show yet, like pages for the next comic update. Also, I ...

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Art Asset Overview #17

July 1st, 2011

This week I added some new pottery to Overgrowth (which you can preorder here). The pottery will be useful for general props in a lot of areas of the game, but I also wanted to make sure I had enough to stock a shop, in case we want to include that. I may end up doing some alternate paint designs ...

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Art Asset Overview #16

June 26th, 2011

This week for Overgrowth (which you can preorder here) I started on the shops. One nice thing about this set is that many of the things I make for it will usable as general props in all sorts of other situations. I read a lot of great suggestions for store ideas, so expect to see a lot more of this ...

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